Re: Mangled name of c++ symbol as string

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Helge Bahmann schrieb:
I have to access C++ symbols in multiple places through their linker names and wondered if there is something more maintainable than having to "brain-mangle" the names? What I would need is a builtin that transforms a name into its mangled representation as string at compile-time.

Essentially I would like to replace something like

__asm__(".set _ZN5media11colorspaces11YUV_CCIR601E, _ZN5media11colorspaces3YUVE\n"));

with

__asm__(".set " __mangle__(media::colorspaces::YUV_CCIR601E) "," __mangle__(media::colorspace::YUV) "\n");

(to create a symbol alias) or

dlsym(hdl, "_ZN5media11colorspaces3YUVE");

with

dlsym(hdl, __mangle__(media::colorspaces::YUV));

As far as I could find the only assistance provided with name-mangling is run-time and only deals with the inverse problem. Does something like this exist

Hi Helge,

I am afraid something like this doesn't exist. I have been desperately looking for it as well and asked for it on this list a couple of months ago (http://gcc.gnu.org/ml/gcc-help/2006-12/msg00107.html) - neither answer nor success so far :-/

(or is there a good reason why it *doesn't* exist and I should not be doing what I do?)

Good question. I do not see any reasons why compile-time name mangling/demangling should not be done. It even does not have to be a builtin function. At least in situations where you could do without scope/argument dependent name lookup -- probably 99% of the situations this feature is desired in practice -- a simple string-level preprocessor might do it.

If you find anything please let me know. So will I do.

Daniel

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