[Sorry if this is a dup -- I earlier posted it via a newsreader, but then later realized I have no idea if that newsgroup is gatewayed to the mailing list or not.] I have a fairly straight-forward "Color" class, which works pretty well. Recently I added a new constructor for I/O purposes, and very oddly, it seems to be making the generated code worse, even in places that most certainly don't call the constructor. Unfortunately I haven't been able to work out exactly what's going on, but this is very confusing -- I though C++ constructors were essentially "free" in the sense that if you didn't use them (including accidentally), they could not affect code. Is this assumption not true? Here's a basic snippet of the class (lots of hair omitted though); the new constructor is the weird one with lots of args and "explicit" -- I added all that to make damn sure it wasn't getting called by accident: class Color { public: typedef float component_t; Color () : _r (0), _g (0), _b (0) { } Color (component_t r, component_t g, component_t b) : _r (r), _g (g), _b (b) { } Color (int grey) : _r (grey), _g (grey), _b (grey) { } Color (float grey) : _r (grey), _g (grey), _b (grey) { } Color (double grey) : _r (grey), _g (grey), _b (grey) { } // This is never used, but if I delete it, generated code changes!! // explicit Color (const float *tuple, const float *tuple2, const float *tuple3, const float *tuple4, const float *lots, const float *of, const float *crap) : _r (tuple[0]), _g (tuple[1]), _b (tuple[2]) { } // ... methods (none virtual) component_t _r, _g, _b; }; As you can see the funny constructor is very basic. If I comment out that constructor, then in an optimized build, the code changes in funny ways -- I'm not sure what's going on, but in some cases for instance, it seems to assume more registers are getting clobbered by calls (sorry for the vagueness, I don't have a nice enough test case that I want to post it here). In a non-optimized build, the difference goes away. I realize this isn't a good bug report, but I'm just searching for hints to help me figure out what's going on... Here's the version of g++ I'm using: g++ (GCC) 4.1.2 20060715 (prerelease) (Debian 4.1.1-9) Thanks, -Miles -- Suburbia: where they tear out the trees and then name streets after them.