Hi Andrew, Thank you very much for your help. I wish that I could just upgrade to a newer version but unfortunately, I think that it is not possible as I'm using a custom compiler for PS2 which is based on GCC 3.2 (ee-gcc). Since it seems that I will have to live with that bug, I have found a painful workaround which consist of trimming inline functions out of header file and try to reduce header file dependency. It seems to work but it is a lot work. Thanks, Olivier Langlois http://www.olivierlanglois.net > > I'm guessing it's a bug, then. Memory usage looks reasonable. > > It doesn't sound like gcc is thrashing, but it's hard to be sure. If > it is a bug in version 3.2, which is four years old, it's unlikely to > be fixed now. > > Andrew.