Yeah, I'm doing a fairly large development project (alright, it's larger than me and I've got a team to lead <sob>) do you know: 1. Is G++ 64-bit? 2. Does the G++ work on windows platforms without having to dual-boot linux? 3. Can the G++ compile on a 32-bit machine to have the code work natively in 64-bit (my laptop is what I'm thinking about here) 4. How far optimised is the executable the G++ creates? Is it good? How good? Good enough to run a massive next-generation 64-bit first-person-shooter game with graphics that look like the stuff in the movies, a realtime, non-depreciated physics-engine and room for Windows to run in the background? 5. If G++ can run on Windows, how do I do that? I looked at SDL and got more confused than ever. 6. Does the code generated by G++ work on: * Windows * Mac (OSX) I know it works on Linux. Thanks for you help - if you can't answer a question, can you tell me who can? Thanks for you help! -- -Lord Sauron the Great lordSaurontheGreat@xxxxxxxxx What am I going to do, spam you to death?