On Thu, Nov 26, 2009 at 00:38:19 -0800, Adam Williamson <awilliam@xxxxxxxxxx> wrote: > > It is always worth posting the standard disclaimer we try and attach to > all RC-y stuff: the only thing you need the RC builds for is testing the > actual DVD/multi-CD composes, basically. If you just want to test the > bits, you can use a nightly live image or Rawhide install. If you want > to test the install process, you can do a network install from Rawhide, > which - as you surmise - gets you all the same bits that are in the RCs, > basically. Does this mean if we don't have a way for people to remotely generate exact bit for bit copies, then there isn't any point to trying to do something like this for RC testing? > I did do quite a lot of spinning my own *live* builds during the late > stage of the release testing process, using the official desktop > kickstart and the hourly repositories, which meant I could get what was > basically an 'RC' live spin locally quite easily, using cached packages. > I didn't try building my own DVD compose, though. I do local builds of of the games spin myself, but haven't been doing a lot of extensive testing with those images. -- fedora-test-list mailing list fedora-test-list@xxxxxxxxxx To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-test-list