Re: Stable vs. Release vs Devel Was: KDE update - no testing period?

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From: Jeff Spaleta <jspaleta@xxxxxxxxx>
Reply-To: For testers of Fedora Core development releases <fedora-test-list@xxxxxxxxxx> To: For testers of Fedora Core development releases <fedora-test-list@xxxxxxxxxx> Subject: Re: Stable vs. Release vs Devel Was: KDE update - no testing period?
Date: Tue, 14 Feb 2006 12:18:16 -0500

There is no deep contradiction in Fedora's goals. The rate of
development across the open source software stack is rapid. Fedora
Core's goals invovlement incorporating those rapid upstream advances
into a usable general purpose operating system to a large number of
people on a time scale that is relevant to the upstream development
work.  Yes.. some of those relevant upstream development work involves
focusing on a desktop experience that is incrementally better with
every release... and as a result new desktop-user oriented development
work will be incorporated into Fedora.

The problem is not that there are rapid upstream advances. The problem is that when things like udev, hal or xserver breaks it exceeds the experience level of a large segment of testers and users to recover from.

Here are my thoughts on what I think may help:
1. A daily blog from Redhat explaining how to get around today's oops. Something that is tided to that days build report and updated as the day goes along if the initial solution is wrong or some better workaround is found. Something which is as proactive as time allows. Perhaps with an RSS feed for that post.
2. Tutorials in online documentation on how to:
- use the recovery CD
- how to boot into runlevel 3 to start x manually
- how to run a trace in Gnome and KDE
- how to build a exclude list for yum update based on rpm queries on your system - IE a trouble shooting guide specific to Fedora that keeps up with the changes in rawhide 3. A utility that everyone runs and attaches the output from to their posts about bugs that captures your kernel version, default window manager and release level, your chipset, Video card, network card and other essential hardware info to speed debuging. 4. A rapid move to virtulization so rawhide is only run as a guest OS and nuked when badly broken unless you are an experienced kernel level developer with years of experience.


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