On Tue, Jan 12, 2016 at 2:47 PM, Jens Lody <fedora@xxxxxxxxxxx> wrote: > Am Tue, 12 Jan 2016 10:10:05 -0500 > schrieb Neal Gompa <ngompa13@xxxxxxxxx>: > >> On Tue, Jan 12, 2016 at 10:03 AM, Nico Kadel-Garcia >> <nkadel@xxxxxxxxx> wrote: >> > On Sun, Jan 10, 2016 at 11:08 PM, Link Dupont <link@xxxxxxxxxxxx> >> > wrote: >> >> On Sun, 2016-01-10 at 19:42 +0100, Antonio Trande wrote: >> >>> On 01/10/2016 07:37 PM, Link Dupont wrote: >> >>> > I'm packaging a game that uses scons as its build system. The >> >>> > default SConstruct file puts the game binary >> >>> > in /usr/games/%{name}, and the data files >> >>> > under /usr/share/games/%{name}. I searched the wiki for usage >> >>> > guidelines around /usr/games, but couldn't find any results >> >>> > that tell me whether /usr/games and /usr/share/games are >> >>> > recommended paths for Fedora. >> >>> > >> >>> > Are /usr/games and /usr/share/games the correct place for games >> >>> > to install their binary and data, or should I patch the >> >>> > SConstruct file to install into /usr/bin and /usr/share/%{name}? >> >>> > >> >>> >> >>> These guidelines are dated but still valid I think: >> >>> https://fedoraproject.org/wiki/SIGs/Games/Packaging >> > >> > It also matches the File Hierarchy System at >> > http://refspecs.linuxfoundation.org/FHS_3.0/fhs-3.0.pdf . >> >> /usr/games is still in the spec. Look at page 25 of that PDF. >> > > It's only for static data files and it's optional. > That's exactly what the guidelines say, but they also say it's > recommended not to use it for consistency with other packages. I don't see that recommended against. Given the occasional quite large size of static game data, keeping it in a separate directory enables keeping it in a separate partition, which I think is why its a separate directory. -- packaging mailing list packaging@xxxxxxxxxxxxxxxxxxxxxxx http://lists.fedoraproject.org/admin/lists/packaging@xxxxxxxxxxxxxxxxxxxxxxx