https://bugzilla.redhat.com/show_bug.cgi?id=1211362 --- Comment #7 from Paulo Andrade <paulo.cesar.pereira.de.andrade@xxxxxxxxx> --- >From a quick look only libWm5Graphics.so really needs to be linked to libGL and libGLX. But it could be done as the code already does, that is to link all samples explicitly to -lGL -lGLX. BTW, it uses glXGetProcAddressARB to initialize function pointers, this link may be of interest http://dri.freedesktop.org/wiki/glXGetProcAddressNeverReturnsNULL/ This rpmlint, based on file name looks suspecting: wildmagic5-data.noarch: E: zero-length /usr/share/WildMagic/Data/Wmfx/ForceWinZipToInclude.txt I know it is not an easy task, but I still want to see the samples running. This will catch problems in the runtime. It will be even better to have a samples subpackage, where on could build from sources, using the installed wildmagic5, wildmagic5-devel, and likely, sample applications will need wildmagic5-data for textures, shaders, etc. I can help with the above, but will need some time to, get time :), usually weekends, as I have full busy days lately :( -- You are receiving this mail because: You are on the CC list for the bug. You are always notified about changes to this product and component _______________________________________________ package-review mailing list package-review@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/package-review