2011/7/10 Bruno Wolff III <bruno@xxxxxxxx>: > On Sat, Jul 09, 2011 at 22:39:09 -0500, > Bruno Wolff III <bruno@xxxxxxxx> wrote: >> >> This is probably enough of an improvement over 0.5.0 on F15, that it is >> worth bring that to F15. However, I also might want to use this as an >> opportunity to do the ogre upgrade from 1.7.2 to 1.7.3, and rebuild >> (and update the world forge stack) stuff that uses ogre? > > I have put together an update set that includes the world forge stuff, > ogre stuff, vegastrike and a few other things that needed to be rebuilt > for F15 testing. > _______________________________________________ > games mailing list > games@xxxxxxxxxxxxxxxxxxxxxxx > https://admin.fedoraproject.org/mailman/listinfo/games > Hi Bruno, Thanks for your efforts, the upgrade makes me really happy but i still have runtime problems with vegastrike with updated mygui cegui ogre and vegastrike (all from koji, f15): Fragment shader failed to compile with the following errors: ERROR: 0:242: error(#202) No matching overloaded function found GLOSS_init ERROR: error(#273) 1 compilation errors. No code generated Fragment Program Error: Failed to compile highend Compilation of technique default failed... trying ../4_ps2.0/default Cause: Error compiling program vp:"highend" fp:"highend" Compilation of technique ../4_ps2.0/default failed... trying fixed Cause: Error compiling program vp:"default" fp:"default" -> Segmentation Fault kind regards, Rudolf Kastl _______________________________________________ games mailing list games@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/games