Warren Togami wrote:
Mike Miscevic wrote:
Hello Warren, Thomas,
I gleaned your email/contacts in the spec file for SDL-1.2.12-5,
fedora8. Hope this is the right place to send this request, if not, my
apologies.
Would you consider adding the attached patch which permits CAPSLOCK
and NUMLOCK keys to behave like normal keys? SDL's position I believe
is to reduce behavior of those keys as per their cross-platform
desires. However, in many x86 video games it is desirable (and by
default in certain cases) to use CAPSLOCK key like any other. Native
linux (retail) game such as Enemy Territory: Quake Wars and other
idsoftware technology based titles are such games.
Other linux distros seem to apply the patch, or similar. Mandriva
comes to mind. I noticed this when switching from Mandriva to Fedora.
Please find attached the patch for your consideration.
The patch, similar to Mandriva's patch (which I believe came from
Debian?) checks (during an init-phase of SDL) for the existance of env
SDL_DISABLE_LOCK_KEYS and if found enables "normal" key behavior for
lock keys. So this is opt-in for changed behavior.
Sincerely,
Mike Miscevic.
--Mike
Let's see if our Games SIG agrees upon it.
http://fedoraproject.org/wiki/SIGs/Games
http://www.redhat.com/mailman/listinfo/fedora-games-list
CC'ing this to fedora-games-list. How do people feel about this?
I can remember actually hacking around the completely !@#$ behavior of
the capslock key under SDL in one application which specifically used
it, so this gets a +1 fro me (don't remember which app but if this gets
merged I'll do a search for it to revert the hack).
Regards,
Hans
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