Re: Armagetron: clarification

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> On Sat, 2007-07-14 at 09:51 +0200, Hans de Goede wrote:
>> Hi all,
>>
>> Jon Ciesla wrote:
>> > I know Armagetron is on the will not package list, and I know it's due
>> to
>> > trademark issues.  Is there more to that that just the name?  If not,
>> then
>> > either we need to package it or drop/modify kdegames, as it has ktron,
>> > which, AFAICT, meets the same standard.
>> >
>>
>> Indeed it does, I think the name for that should be changed or it should
>> be
>> dropped.
>>
>> > If this has been discussed previously and I missed it, I apologize,
>> but
>> > I'm just curious as to what the litmus test is.
>> >
>>
>> It hasn't been discussed before, I've added Spot to the CC as he usually
>> makes
>> the decisions surrounding legal stuff. Tom, my assessment of the
>> situation is
>> that ktron indeed is a problem too.
>>
>> While at the subject, I think that renaming Armagetron and removing any
>> references to Tron from the docs / text printed in the game, should make
>> Armagetron acceptabl, do you agree? And is anyone willing todo this?
>
> Yes. This is the conclusion that Red Hat came to several years ago as
> well.
>
> As long as it isn't using the exact same graphics and sounds, and
> doesn't use the trademark (or any derivation of the trademark), it's
> fine.
>
> Ktron and Armagetron need to be renamed. Klightcars, for example. I have
> no suggestion for Armagetron.

I would be willing, and could likely come up with names. :)

> ~spot
>


-- 
novus ordo absurdum

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