The ClanLib saga

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Hi all,

The past 2 full days I've been busy packaging ClanLib which is a pingus
(lemmings inspired game) dependency. The last released (ancient) pingus
only compiles against ClanLib-0.6, but the current much more newer
svn-trunk requires 0.8 . I first tried porting the last release to 0.8
(bad idea) took me hours to get 26 of 260 cpp files ported.

Then I found out many other ClanLib using games are all written for 0.6
So I ended up packaging them both in a parallel installable way. So now
I have a ClanLib and a ClanLib06 package.

Tomorrow I'll start working on pingus (from the FE wishlist), clanbomber
and auriferous* (loderunner inspired game) packages.

Notice the smallish HACK to the pkg-config files to stop ClanLib (0.8)
from conflicting with ClanLib06.

It might be best to review these 2 together, if anyone feels like it:
https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=199630
https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=199632

Regards,

Hans




*) If you want to check this game out, don't wait for my package its
   _full_ of bugs, but I've got most nailed now.

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