Hans de Goede wrote: > > Wart wrote: > >>FYI: I've updated prboom on FC4, FC5, and devel to the latest upstream >>2.4.1 release. In addition, I enabled opengl support in the binary. >>>From the testing that I've done, the opengl support is at least as >>stable as without. >> >>If anyone wants to see the non-opengl version return then I'll try to >>include both, but for now I'm inclined to ignore it. >> > > > Concedering that doom and thus prboom runs ok with software rendering on > any machine which will take a recent Fedora and that opengl is not > supported on all cards, I vote to compile it twice in %build both with > and without opengl, or can the current version fallback to _doom_ > software rendering (not slow opengl software rendering, but the good old > isomorphic doom engine) Somehow I knew you'd say that. :) The binary can't switch between the two modes, so I need to make two binaries to support this. This turns out to be pretty easy, but I'm still going to make the opengl version the default in the .desktop file. --Mike