Re: prboom update

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Hans de Goede wrote:
> 
> Wart wrote:
> 
>>FYI:  I've updated prboom on FC4, FC5, and devel to the latest upstream
>>2.4.1 release.  In addition, I enabled opengl support in the binary.
>>>From the testing that I've done, the opengl support is at least as
>>stable as without.
>>
>>If anyone wants to see the non-opengl version return then I'll try to
>>include both, but for now I'm inclined to ignore it.
>>
> 
> 
> Concedering that doom and thus prboom runs ok with software rendering on
> any machine which will take a recent Fedora and that opengl is not
> supported on all cards, I vote to compile it twice in %build both with
> and without opengl, or can the current version fallback to _doom_
> software rendering (not slow opengl software rendering, but the good old
> isomorphic doom engine)

Somehow I knew you'd say that.  :)

The binary can't switch between the two modes, so I need to make two
binaries to support this.  This turns out to be pretty easy, but I'm
still going to make the opengl version the default in the .desktop file.

--Mike


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