Wart wrote: > FYI: I've updated prboom on FC4, FC5, and devel to the latest upstream > 2.4.1 release. In addition, I enabled opengl support in the binary. >>From the testing that I've done, the opengl support is at least as > stable as without. > > If anyone wants to see the non-opengl version return then I'll try to > include both, but for now I'm inclined to ignore it. > Concedering that doom and thus prboom runs ok with software rendering on any machine which will take a recent Fedora and that opengl is not supported on all cards, I vote to compile it twice in %build both with and without opengl, or can the current version fallback to _doom_ software rendering (not slow opengl software rendering, but the good old isomorphic doom engine) Regards, Hans