Re: Extras i386 rawhide rebuild in mock status 2006-05-31

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On 5/31/06, Matt Domsch <Matt_Domsch@xxxxxxxx> wrote:
Of those expected to have worked...
pygame

I do not understand why pygame is failing to build on i386 only.  It
does not look like it is a missing BR issue since it works fine in
x86_64.  Here is a snippit from the build log:

Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.85331
+ umask 022
+ cd /builddir/build/BUILD
+ cd pygame-1.7.1release
+ PYTHONPATH=/var/tmp/pygame-1.7.1-6.fc6-root-mockbuild/usr/lib/python2.4/site-packages
+ /usr/bin/python test/base_test.py
Traceback (most recent call last):
 File "test/base_test.py", line 2, in ?
   import unittest, pygame
 File "/usr/lib/python2.4/site-packages/pygame/__init__.py", line 75, in ?
ImportError: /usr/lib/libSDL-1.2.so.0: cannot restore segment prot
after reloc: Permission denied
+ :
+ PYTHONPATH=/var/tmp/pygame-1.7.1-6.fc6-root-mockbuild/usr/lib/python2.4/site-packages
+ /usr/bin/python test/image_test.py
Traceback (most recent call last):
 File "test/image_test.py", line 5, in ?
   import pygame, pygame.image, pygame.pkgdata
 File "/usr/lib/python2.4/site-packages/pygame/__init__.py", line 75, in ?
ImportError: /usr/lib/libSDL-1.2.so.0: cannot restore segment prot
after reloc: Permission denied
error: Bad exit status from /var/tmp/rpm-tmp.85331 (%check)

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