Andrew Farris wrote:
Unless I'm mistaken its a very different situation to the game data
packages anyway since what is obtained is not just data but compiled
code, where the game packages have open source code and closed binary
data (afaik). Google earth has neither open.
Please note I am definitely *not* advocating it should be.
Neither am I.
Not 'in Fedora' anyway, but I agree with what I think Douglas is
after... it would be great if it was available to Fedora users somehow,
and easily installable in a clean way (i.e. a personal repo or perhaps
in Livna).
I must confess at this point that I either agree, or could be persuaded
to. But I really agree with the whole point. I was posting here
because I think I'd likely find the ears/eyes of someone interested,
capable and willing to do this and 'put it in the ether'. I really have
no strong opinion about it living in official fedora land. Clearly
alongside nvidia drivers at livna seems entirely appropriate.
Though just to pick nits... One could reasonably claim that this is
closed source content for the open source OpenGL platform.
Now, if someone wanted to be REALLY COOL- they could port NASA whirlwind
(or whatever its called this year) to native linux/java/opengl, such
that there truly is a 100% open source code+content viable alternative
to google earth on fedora. Anybody willing to take up that challenge?
-dmc
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