Erwin Rol wrote:
But they seem to work kind of, glxgears for example works, but the OpenGL part of the window is always ontop. Blender does weird things also, it looks OK but parts of the windows are black when you move the cursor over them (blender does things like highlighting, and the whole GUI is in OpenGL).
As mentioned earlier in the thread, redirected GLX does not work yet. This is an infrastructure problem with the DRI, not a metacity limitation.
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