On Wed, Sep 1, 2021 at 4:47 AM Dominik 'Rathann' Mierzejewski <dominik@xxxxxxxxxxxxxx> wrote: > > On Wednesday, 01 September 2021 at 10:01, Vitaly Zaitsev via devel wrote: > > On 31/08/2021 18:53, Matthew Miller wrote: > > > This is an off-shoot thought of the 32-bit ARM conversation. Right now, we > > > build stuff like libreoffice for i686, but then (mostly) don't ship it. > > > This seems like a waste of resources and time. > > > > +1. We should only build selected packages for multilib support (Steam, > > Wine). > > That's not enough. As mentioned elsewhere in the thread, we need the > whole build environment built for i686, including all BuildRequires:. > > Also, there are tons of old closed-source i686-only games that depend on > i686 libraries other than Wine or Steam. > If Fedora aims at running only on x86_64 and 32-bit ARM, this may be the right time to plan the best way to clean it by purging antiquated 32-bit ARM and i686 code from it. Old close-source i686 games can run in some emulation; they were designed to run on much less powerful CPUs anyway. _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam on the list, report it: https://pagure.io/fedora-infrastructure