Le Wed, 25 Mar 2020 16:58:33 -0600, Jerry James <loganjerry@xxxxxxxxx> a écrit : > Either I got lucky when I launched the Rawhide build, or something is > fundamentally different between F32 and Rawhide. Clearly something > nondeterministic is at work. I have been unable to reproduce this > failure in mock so far, but will keep trying. > > If anybody has any ideas, I am all ears. Thank you, Well... It ring a bell for me, because I kind of seeing what seems to be weird bugs in F32... I am kind of suspecting a gcc bug giving some weird things... but I am not a developer, know a bit of assembler but not enough to make the link between C code and assembler. Anyway, one hour a go, I got a segment violation error while doing updates with dnfdragora... and it seems that the code just jump to a low address outside of the program: rh bug #1817269 The other bug that make me suspect something might be wrong with gcc was a bug that make a segment violation (seems to access a bit lower address than a .png font file) in a game package that have not been updated in many years as far as I know: rh bug #1816471 but in that case, frankly the C code seems a bit hard for me to take time to try to understand it. What puzzle me in this case, is why a very old code would have stop to work... that's why I came to the idea that maybe this is the generated code itself that changed. ... yeah, I know, might have no link at all with your Coq build... I don't know. _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx