* Kyle Marek: > I'm finding that 32G is not necessarily sufficient for compiling clang > itself. Similarly I've had a hard time compiling UnrealEngine from > source. I usually see ld using up to 12G of memory to link each > artifact. Using -j$(nproc) on a 16 VCPU system amplifies the issue. I > rely on adding another 32G swap file to complete the job. Out of curiosity, which ld do you use? BFD ld, gold, or LLVM's? Thanks, Florian _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx