Re: Better interactivity in low-memory situations

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On Sun, Aug 18, 2019 at 9:07 PM Kevin Kofler <kevin.kofler@xxxxxxxxx> wrote:
Gordan Bobic wrote:
> Right, but is it better that _everything_ else suffers with more memory
> pressure for the handful of relatively infrequent use cases for which
> ulimit can be used to explicitly raise the limit?

Well, as I wrote, a lower limit might actually make sense on ARM. But modern
x86 computers have gigabytes of RAM, so 1 MiB is ridiculously small there.
So this would have to be an architecture-specific setting for ARM.

That may be so, but this thread started off with memory pressure also being an issue for regular desktop x86 use.



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