Dave Love wrote: > I forget the details, but libxsmm is something that depends on an > instruction introduced with SSE3, and is a good example of portable > performance engineering over a wide range of (x86_64) processors. According to the documentation, libxsmm actually also supports a generic/SSE2 code path (LIBXSMM_X86_GENERIC), with runtime detection. So I do not see a valid reason to require SSE3 in libxsmm. Kevin Kofler _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx