Re: Fedora 31 Self-Contained Change proposal: Simply reclaim disk space in Anaconda

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On Wed, 2019-07-24 at 14:31 -0700, Adam Williamson wrote:
> On Wed, 2019-07-24 at 14:24 -0700, Adam Williamson wrote:
> > On Wed, 2019-07-24 at 15:29 +0200, Jiri Eischmann wrote:
> > > Kamil Paral píše v St 24. 07. 2019 v 13:37 +0200:
> > > > On Tue, Jul 23, 2019 at 7:44 PM Ben Cotton <bcotton@xxxxxxxxxx>
> > > > wrote:
> > > > > https://fedoraproject.org/wiki/Changes/Anaconda_Reclaim_Disk_Space
> > > > > 
> > > > > The Manual Partitioning screen supports all actions of the
> > > > > Resize
> > > > > Disk
> > > > > Space dialog, so it doesn't make sense to have two user
> > > > > interfaces
> > > > > with the same functionality.
> > > > 
> > > > The manual partitioning screen is also much more complex and
> > > > therefore more difficult to use. For the common use case of
> > > > installing Fedora alongside Windows (where you need to shrink
> > > > the
> > > > Windows partition), the simple dialog is/was great. Linux
> > > > novice
> > > > users might not be able to accomplish that in the manual
> > > > partitioning
> > > > screen.
> > > > 
> > > > Just my personal opinion, I'm not trying to convince you to
> > > > revert
> > > > your plan.
> > > 
> > > I second Kamil here. I've introduced hundreds of people to Fedora
> > > and
> > > "I've got Windows on the disk and need to reclaim space" is by
> > > far the
> > > most common scenario among Fedora novices and instead of giving
> > > them a
> > > simple dialog we're sending them to the manual setup which I as a
> > > Linux
> > > user for 15 years have problems to get oriented in.
> > > Is it really such engineering overhead to keep that dialog there?
> > 
> > Yeah...this is specifically why this screen exists: to not be as
> > scary
> > as the full-on custom partitioning screen. Or, you know...either of
> > the
> > *two* full-on custom partitioning flows we have now.
> 
> BTW, as a general note, it seems there's a trend building up where
> quite significant changes to anaconda's design are being made
> apparently without the design team's involvement. The 'newUI' design
> was worked on *extensively* by the design team, particularly Mo
> Duffy,
> and the whole UI design is a piece. I'm a bit worried that all these
> changes are compromising the overall 'vision' for how the installer
> is
> supposed to work.
> 
> I think perhaps we should consider running noticeable changes to the
> anaconda design by the design team for their review and input...

Hi Adam,

That is not correct. We are in touch with Mo Duffy and she is helping
us to design bigger changes. Last time it was redesign Summary hub to
get there a new spokes. We will probably contact her also with this
change if we see it's needed but I'm not convinced they really are
right now.

Jirka

> -- 
> Adam Williamson
> Fedora QA Community Monkey
> IRC: adamw | Twitter: AdamW_Fedora | XMPP: adamw AT happyassassin .
> net
> http://www.happyassassin.net
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