On Wed, 2004-12-08 at 12:39 -0500, Sean Middleditch wrote: > Most commercial games are developed on 2000 or XP and yet still support > 98. Windows does not generally break compatibility and does not > generally have magic compilations environments where the exact same > source can end up with wildly different binary requirements and > interfaces depending on where and when it was compiled. I don't expect > Linux to be at that level of interface stability at this moment, but I > do expect to at least be slowly moving towards it, eventually. None of the Need For Speed games from EA from v3 (including Porsche Unleashed) and earlier work on Win2K/XP/NT at all. EA declines to fix this. It most certainly happens on Windows. Or how about a vendor of certain moving-message sign software that requires a specific version of Java that only works on < 2000? There are tons of smaller cases where certain apps don't work on newer versions of Windows that are based on NT because they were designed for 95/98/ME only. What do NT/Win2k/XP users do then when they wish to upgrade? Dan