søn, 21.11.2004 kl. 22.12 skrev Per Bjornsson: > On Sun, 2004-11-21 at 15:06 -0500, Alan Cox wrote: > > On Sun, Nov 21, 2004 at 03:40:36PM +0000, Mike Hearn wrote: > > > I bought a 3D game. I want to play it. > > > > > > a) Go back to Windows > > > b) Use a binary driver on Linux > > > > c) Radeon 9x00 > > Unfortunately, at the moment that is still only true for x<=2. Good > enough for my purposes (I enjoy the fact that my Radeon 9000 doesn't > have a fan...) but people who actually care about serious gaming etc are > unlikely to agree. > > Nowadays there is a somewhat promising reverse-engineering effort going > on for the r300 Radeons as well, with some basic stuff figured out. It's > unlikely to result in any hardcore-gamer class drivers anytime soon but > it might result in cool-desktop grade 3D if things keep up. > (http://r300.sf.net for anyone who's interested, especially people with > r300 hardware available to help out...) OT: When talking about reverse enginering - having a properitary Linux driver must be easier than having a properitary windows driver? For instance - take the (halfway) prop. captive NTFS drivers. You could probably make an instrument a kernel to "look" the windows dll's over the shoulder in order to se what they are doing - and implement it in the all-open source/free drivers?