On 06/17/2011 10:56 AM, Kevin Kofler wrote: > Adam Williamson wrote: >> This is a common misapprehension, but it's not true. The reason for the >> large icon grid is actually that the developers did real world user >> research (yes, really!) and found that many people had significant >> trouble navigating the typical Windows / GNOME 2 nested menu system full >> of wide-but-short entries. They would lose levels in the nesting by >> moving the mouse a bit wrong. They would launch the wrong thing because >> the target area was too short. This was especially pronounced with poor >> pointing devices - particularly cheap trackpads on cheap laptops. Rest assured, it is not ... esp. on cheap trackpads on cheap laptops. With Gnome3 you 1stly have to tick on "Applications" (located left top on the screen), then hit this tiny scroll bar located ca. 1 in/2cm left of the right screen (not an easy task - Requires travelling almost the whole screen), then to navigate down several pages to find the applications your are looking for. When doing so, you often you are getting lost in non-self explanatory icons, with cryptic icon-names without tool tips, i.e you are not finding the app you are looking for. When working inside of another window, you now 1st have to switch the screen (to the Application screen), where formerly a simple "click into the toplevel menu" was required. >> The Giant Grid O' Icons is navigable with a much higher success rate. I disagree - It's one of the aspects I am blaming Gnome 3 for to be lacking of SW ergonomy. A "simple application pane" is suitable for "kiosk-style" (smartphone) installations with only a very small set of apps installed, but is unsuitable for a "multipurpose desktop" with 100s or 1000s of apps installed (such as home installations or developers' installations). Ralf -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel