On Fri, Oct 09, 2009 at 09:35:23 +0100, Terry Barnaby <terry1@xxxxxxxxxxx> wrote: > I totally agree with you on the QA issue. Maybe I am wrong, but I haven't > seen any real set of tests to be performed on Fedora 3D graphics. > I tried the ATI test day for graphics. On the 3D graphics side it said to > run "glxgears" and if you like other 3D apps that you use. Running your > other 3D apps is difficult from a limited Live distribution... Try the games spin. I have a related problem in that it is hard for me as the spin maintainer to test the 3d games on the spin because the stock drivers haven't been supporting 3d on any of my machines at home. And 3d testing on my work machine (which also hasn't worked real well) is pretty limited to testing that 3d works on that machine, not really the kind of testing of the spin that I'd like to do to test the spin itself. > I really think a simple test procedure should be implemented and documented > to at least check for basic functionality with the main 3D applications. I am supposed to be doing test cases for the games spin. That isn't going to get done for F12 though. > Ideally an automatic test program should be part of this. > This would allow a relative novice to test the 3D system on their hardware > and hopefully automatically feed back constructive results from the > myriad of different graphics hardware options. -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list