On Wed, 2009-04-08 at 16:54 +0200, Ralf Ertzinger wrote: > Hi. > > On Wed, 08 Apr 2009 09:28:06 -0400, Adam Jackson wrote: > > > Yes, broken hardware. There's a 2048 pixel limit we're not letting > > you exceed by default because 3d breaks if you do. > > Is there a way to change this on the fly? E.g. could I press a "I don't > care"-button in gnome-display-settings, and get the larger screen size? > (bonus points for enabling 3D again when the virtual size shrinks below > 2kx2k again) I was talking this over with Kristian actually. Since we allocate the front buffer dynamically for KMS, we could probably let the maximum virtual size be 4k or so (which I think really is the 2d limit). In principle, well-behaved GL apps are supposed to check the GL_MAX_VIEWPORT_DIMS limit, since that's the maximum window size that's expected to work. So if compiz were well-behaved, it would refuse to run if the root window were larger than that. Whether compiz actually _does_ that is another question, of course. But I think changing the max virtual to 4k for intel 915 and 945 might be a less bad set of tradeoffs. - ajax
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