> you have made in this mockup, it is clear that you are quite good at
> working with graphics tools so I hope you will stick around and are
> willing to learn more about interface design!
>
>
> insulting me on my graphics design isn`t nice :P btw..
Hey now Mark, I was not insulting your graphics design skills at all! I
was complimenting them. What I was suggesting you might look to do is
work on understanding some interface design principles. It is one thing
to mock up a pretty interface (which you are clearly capable of), but it
is quite a bit more complicated to mock up a pretty interface that is
also usable and fits within the established conventions, right?
Remember, you actively sought feedback here, and I am just trying to
provide you with feedback to help you improve. I am not trying to insult
you at all. I hope you can understand?
o damn.. mistake :P in your first reply i read: "it is clear that you are NOT quite good....." but that "not" wasn`t even in there :P i don`t know why i read it that way.. sorry. thanx for the compliment ^_^
and:
"I am not trying to insult you at all. I hope you can understand?"
i completely understand it ^_^ thanx.
What is the advantage of the edit in place over the current label + form
field model?
Where does the logo photo preferences window come from?
i browsed through the gnome menu`s and found it... nothing special
Do you see how in the current screen, the shortcuts are underlined? How
would a user know to hit Ctrl + U? Also, is the Ctrl + U key combination
bound to some other function? (probably)
no.. lets just do that the same way it was done before. otherwise users can browse through the fields with the TAB button on the keyboard.
Yep, I hope you haven't been too turned off and can take this as a
learning experience?
hehe don`t worry
i`m learning from this :)
and some more stuff i might forgor to mention...
in the current gnome (all apps) i hate it that it`s not as "feeling natural" as i would like it to be and that alot parts are looking like: "quickly done and it works so leave it alone" jobs (sorry if i offended anyone) but now that the linux community is growing alot (specially fedora) i think it`s time to spend some time in the user interfaces aswell instead of only improving the coding (not that improving the coding is wrong.. absolutely not) gnome just misses alot of things that i miss and i try to improve it a bit by contibuting. in this case it`s a mockup but i`ve also reported a few bugs and uasbillity issues (like that thumbnails are way out of scale compared to icons and truncating long text and another one.. don`t know which one it was)
this mockup might not really improve the way gnome works but it`s surely improving the user settings panel.
o and i took the Live CD because my fc7 test 2 installation decided to kill itself with printscreen (reported on bugzilla)
waiting for reply`s :)
Mark.
2007/3/14, Máirín Duffy <duffy@xxxxxxxxxx>:
Mark wrote:
> *** this is the real rply. the other one was a mistake :P i pressed
> enter instead of shift..
I addressed the other comments in my other reply so I will not repeat
them here.
[snip]
> none in that case.. just info that belongs together in a window together
> and not seperated. "About Me" and "Login Photo" should be in the same
> window.. since the login photo is a "personal" setting and personal
> settings have a nice place in the About me window
If it is not an improvement....?
>
> This isn't standard form behavior (it's important to try to be
> consistent across applications on the desktop so users get used to the
> conventions) and as previously mentioned will likely cause accessibility
> problems.
>
>
> i don`t see how that could be a accessibility problem..
It is a very big accessibility problem. If someone cannot access the
form field to fill it out, they can't fill it out, and thus they can't
use the application.
> If the text appears light grey by default, don't you think that would
> send a visual cue (by convention) to users that the text is immutable
> (when it is mutable) ?
>
>
> nope. if you can`t edit text the complete textfield should be "lighter".
> i don`t see a problem with this.
There's only so light you go before the text becomes unreadable. The
standard convention is that immutable text is light grey, so if you
color your text light grey people are going to assume its immutable.
Really. Print out your mockup and show it to 7 people, and ask them how
they would use that dialog. I bet at least 2 or 3 of them will wonder if
they can actually edit the text.
Web UI patterns do not always translate to desktop app models and
vice-versa.
> I recommend the Gimp and Inkscape. If you design for Fedora you should
> use Fedora to do it, no? :) If you need help setting these up or using
> them feel free to ask here!
>
>
> hehe i don`t agree on that.
Surely there's a reason you're trying to migrate to Fedora? Why is
photoshop an exception to that?
> Hope this feedback helps. Even though I do not agree with the changes
> you have made in this mockup, it is clear that you are quite good at
> working with graphics tools so I hope you will stick around and are
> willing to learn more about interface design!
>
>
> insulting me on my graphics design isn`t nice :P btw..
Hey now Mark, I was not insulting your graphics design skills at all! I
was complimenting them. What I was suggesting you might look to do is
work on understanding some interface design principles. It is one thing
to mock up a pretty interface (which you are clearly capable of), but it
is quite a bit more complicated to mock up a pretty interface that is
also usable and fits within the established conventions, right?
Remember, you actively sought feedback here, and I am just trying to
provide you with feedback to help you improve. I am not trying to insult
you at all. I hope you can understand?
> the thing with
> the red borders is a comment box.. that`s NOT part of the mockup..
I understood that quite clearly and did not assume it was part of the
mockup nor did I even mention it in my comments.
> just
> to explain some little stuff that otherwise would be hard to figure out.
That is what I tried to do by explaining about how the form fields you
mocked up will not be accessibility-compliant and suggesting that you
take a look at the GNOME HIG.
> and i don`t see anything wrong with the rest of my mockup.. i could add
> some nifty things but that would be harder to code.
> and i would be glad to learn more things with graphics.
I think you are already quite skilled with graphics. What you need to
learn more about is interface design.
>
> also let me point out that i made this stuff because i simply can`t
> understand that there are 2 different user images for users while you
> hardly see any of those anywhere.. i never encounted them on my default
> FC7 installations.
That is a perfectly reasonable complaint; I have not used the Fedora
Live CD, only Fedora 6 so I never experienced that 2 dialog issue but I
agree that it is a problem.
> also the best thing i could think of with this stuff is a so called
> "Edit in place" for the form.
What is the advantage of the edit in place over the current label + form
field model?
> thanx for the feedback so far
Yep, I hope you haven't been too turned off and can take this as a
learning experience?
~m
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