[Bug 93360] [radeonsi/llvm] Segfault in CS:GO

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Comment # 8 on bug 93360 from
(In reply to Tobias Droste from comment #7)
> Because bug 92944 was magically fixed I just tested again with everything
> set to high and it looks like this is not crashing anymore. This was with
> LLVM svn trunk and mesa git from 2 days ago.
> 
> Though the image looks wrong with everything set to high. The lighting is
> doesn't seem to be rendered correctly. 
> 
> Sarnex is it working for you?

Hi Tobias,

Yeah, it seems to be working for me also. I guess the underlying bug was fixed.
Great works guys at AMD.

Thanks,
sarnex


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