[Bug 93360] [radeonsi/llvm] Segfault in CS:GO

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Comment # 7 on bug 93360 from
Because bug 92944 was magically fixed I just tested again with everything set
to high and it looks like this is not crashing anymore. This was with LLVM svn
trunk and mesa git from 2 days ago.

Though the image looks wrong with everything set to high. The lighting is
doesn't seem to be rendered correctly. 

Sarnex is it working for you?


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