Comment # 28
on bug 93352
from Maxim Sheviakov
> and I believe unrelated to the one discussed here
Actually, it is. All the logs and fixes comply with my problem (not only mine,
heh). I think that the problem lies deeper than we think - here's why it is so:
My rig is equipped with Radeon R7 370 Armor 2X from MSI. It's a GCN1.0 GPU
based off Cape Verde/Curacao PRO chip from R9 270X. It doesn't matter that the
memory clock is lower than it should at 800MHz (if quad-pumped, or 200MHz if
you like), another thing does: people with GCN1.1+ GPUs can run the game
flawlessly without issues like mine/Jurgen's - it just works. However, many
GCN1.0-cards owners claim they have the same issue. Maybe we should look into
RadeonSI driver's source if there are any acting differences between GCN1.0 and
1.1+ GPUs' code?
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