Comment # 26
on bug 93352
from Maxim Sheviakov
(In reply to Ilia Mirkin from comment #25) > (In reply to Maxim Sheviakov from comment #24) > > So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as > > I'm concerned). What's wrong and when will it be avalible for stable users? > > http://cgit.freedesktop.org/mesa/mesa/commit/?h=11. > 1&id=66e0a26b56d80921e886195e4be550b8d033d7e9 > > My fix is in 11.1.1. There can, of course, be additional issues. That said, > outside of the fact that the game plays like a slideshow on my super-slow > GF108 GPU, it was mostly fine. (There's an additional issue which is that > the game does GL calls from different threads, in a perfectly legal manner, > which totally breaks nouveau sometimes. That's a larger issue and I believe > unrelated to the one discussed here.) Weird thing, then... It's strange. I'm on Archlinux here. I've got mesa-11.1.1 and lib32-mesa-11.1.1 compiled by myself. And after removing that tempfix (additional launch settings) I get the same issue as if I was at mesa-11.1, for example - freeze of the game at the logo. However, with those parameters it's okay. I can't also see the fix in the release notes at cgit.
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