Comment # 25
on bug 93352
from Ilia Mirkin
(In reply to Maxim Sheviakov from comment #24) > So, the fix isn't present in 11.1.1 ver, for which it was planned (as far as > I'm concerned). What's wrong and when will it be avalible for stable users? http://cgit.freedesktop.org/mesa/mesa/commit/?h=11.1&id=66e0a26b56d80921e886195e4be550b8d033d7e9 My fix is in 11.1.1. There can, of course, be additional issues. That said, outside of the fact that the game plays like a slideshow on my super-slow GF108 GPU, it was mostly fine. (There's an additional issue which is that the game does GL calls from different threads, in a perfectly legal manner, which totally breaks nouveau sometimes. That's a larger issue and I believe unrelated to the one discussed here.)
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