Comment # 5
on bug 92923
from pat
Version: OpenGL 3.0 [3.0 Mesa 11.2.0-devel (git-bca1805)] Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.43.0, LLVM 3.8.0) No more crashes with the current game version and mesa git/llvm svn, but it runs with 1 FPS (with very rare boosts to 45-60 FPS) on lowest settings. The log file still looks like before as far ar I can tell. This was probably my last test with AMD/mesa.
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