Comment # 4
on bug 76484
from Vladimir Usikov
(gdb) bt #0 0xf7fd9be5 in __kernel_vsyscall () #1 0xf7823e66 in raise () from /usr/lib32/libc.so.6 #2 0xf78254e7 in abort () from /usr/lib32/libc.so.6 #3 0x083fa235 in mspace_free (msp=0xd94fc018, mem=0xc042d98) at ../XII/Code/Core/Memory/dlmalloc.cpp:5700 #4 0x083f68bb in cDynamicPartition::Free (this=0xbf585b0, lpMem=0xc042d98) at ../XII/Code/Core/Memory/Partition.cpp:645 #5 0x083f5949 in CustomDelete (ptr=0xc042d98) at ../XII/Code/Core/Memory/MemoryManager.cpp:995 #6 CustomDelete (ptr=0xc042d98) at ../XII/Code/Core/Memory/MemoryManager.cpp:979 #7 0x083f59df in operator delete (ptr=0xc042d98) at ../XII/Code/Core/Memory/MemoryManager.cpp:1036 #8 0xd2fc7f0a in ?? () from /usr/lib32/libLLVM-3.8svn.so #9 0xd3076f54 in LLVMDisposeMemoryBuffer () from /usr/lib32/libLLVM-3.8svn.so #10 0xd5d2a13c in radeon_llvm_compile (M=0xd94fe4b0, binary=0xd3acf40, gpu_family=0xd5e127a4 "tahiti", dump_ir=false, dump_asm=false, tm=0xd9516ee0) at radeon_llvm_emit.c:206 #11 0xd5ce77c2 in si_compile_llvm (sscreen=0xbfd3b20, shader=0xd3acf28, tm=0xd9516ee0, mod=0xd94fe4b0) at si_shader.c:3893 #12 0xd5ce839f in si_shader_create (sscreen=0xbfd3b20, tm=0xd9516ee0, shader=0xd3acf28) at si_shader.c:4191 #13 0xd5cf4acb in si_shader_select (ctx=0xc127538, state=0xc127dc0) at si_state_shaders.c:619 #14 0xd5cf6695 in si_update_shaders (sctx=0xc127538) at si_state_shaders.c:1524 #15 0xd5cf0e45 in si_draw_vbo (ctx=0xc127538, info=0xffffd0c0) at si_state_draw.c:800 #16 0xd5c26499 in util_draw_arrays (start=0, count=3, mode=15, pipe=0xc127538) at ./util/u_draw.h:63 #17 util_draw_vertex_buffer (pipe=0xc127538, cso=0x0, vbuf=0xbfb3e30, vbuf_slot=0, offset=1024, prim_type=15, num_verts=3, num_attribs=2) at util/u_draw_quad.c:68 #18 0xd5d1a210 in r600_draw_rectangle (blitter=0xc1a43a8, x1=0, y1=0, x2=4, y2=4, depth=1, type=UTIL_BLITTER_ATTRIB_COLOR, attrib=0xc1aeeec) at r600_pipe_common.c:114 #19 0xd5c1eed7 in util_blitter_clear_custom (blitter=0xc1a43a8, width=<optimized out>, height=<optimized out>, num_layers=1, clear_buffers=4, color=0xc1aeeec, depth=1, stencil=0, custom_dsa=0x0, custom_blend=0x0) at util/u_blitter.c:1317 #20 0xd5c205e3 in util_blitter_clear (blitter=<optimized out>, width=<optimized out>, height=<optimized out>, num_layers=<optimized out>, clear_buffers=<optimized out>, color=<optimized out>, depth=<optimized out>, stencil=0) at util/u_blitter.c:1333 #21 0xd5cd4f70 in si_clear (ctx=0xc127538, buffers=4, color=0xc1aeeec, depth=1, stencil=0) at si_blit.c:416 #22 0xd5a718f8 in st_Clear (ctx=0xc1adba8, mask=256) at state_tracker/st_cb_clear.c:539 #23 0xd59186ba in _mesa_Clear (mask=16384) at main/clear.c:224 #24 0x084786ef in cRenderer::Clear (this=0xbb0c0c0 <gcRenderer>, lColour=..., lbClearDepth=false) at ../XII/Code/Render/Renderer/OpenGL/RendererGL.cpp:302 #25 0x084a952a in cTexture::OnRendererDeviceInit (this=0xba83c20 <gcPostProcess+174048>) at ../XII/Code/Render/Texture/OpenGL/TextureGL.cpp:249 #26 0x084a9e21 in cTexture::InitRenderTarget (this=0xba83c20 <gcPostProcess+174048>, lpPartition=0xbf589f0, luWidth=4, luHeight=4, lPixFormat=ePF_R16G16B16A16, lpPolicy=0x0, luFlags=0) at ../XII/Code/Render/Texture/Texture.cpp:187 #27 0x0846f6e0 in cPostProcess::AddRenderTarget (this=0xba59440 <gcPostProcess>, lTarget=..., lWidth=4, lHeight=4, lPixelFormat=ePF_R16G16B16A16) at ../XII/Code/Render/PostProcess/PostProcess.cpp:214 #28 0x0846fa87 in cPostProcess::Init (this=0xba59440 <gcPostProcess>) at ../XII/Code/Render/PostProcess/PostProcess.cpp:260 #29 0x083fbd76 in cTask::PerformInit (this=0xba59440 <gcPostProcess>) at ../XII/Code/Core/Task/Task.cpp:70 #30 0x083f3a70 in cKernel::Boot (this=0x8e7b4a0 <gcKernel>) at ../XII/Code/Core/Kernel.cpp:118 #31 0x08084681 in main (argc=1, argv=0xffffd6d4) at ../XII/Code/Core/Platform/Unix/StartupUnix.cpp:45
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