Comment # 1
on bug 93551
from Vladimir Usikov
With llvm-pipe same crash LIBGL_ALWAYS_SOFTWARE=1 LD_LIBRARY_PATH="." ./EoCApp [S_API FAIL] SteamAPI_Init() failed; no appID found. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder. Thread "EoCApp" (2800719872) received signal 11 Call stack: (0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7fd9a29a3d60] Ошибка сегментирования (core dumped) (gdb) bt #0 0x0000000000000000 in ?? () #1 0x00007ffff47fa563 in api::OpenGLRenderer::ChangeShader(ls::ObjectHandle, bool) () from ./libOGLBinding.so #2 0x00007ffff44a01f5 in rf::Renderer::Apply(bool) () from ./libRenderFramework.so #3 0x00007ffff47ec7bd in api::OpenGLRenderer::OpenGLRenderer(api::IAPI*, void*) () from ./libOGLBinding.so #4 0x00007ffff47ebe19 in api::OpenGLAPI::CreateRenderer() () from ./libOGLBinding.so #5 0x00007ffff47eba38 in api::OpenGLAPI::Init() () from ./libOGLBinding.so #6 0x00007ffff45fa28a in BaseApp::InitAPI() () from ./libGameEngine.so #7 0x00007ffff45f8e58 in BaseApp::Start(ls::InitStruct*) () from ./libGameEngine.so #8 0x00000000006d4410 in main ()
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel