Bug ID | 93551 |
---|---|
Summary | Divinity: Original Sin Enhanced Edition(Native) crash on start |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | grantipak@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
LD_LIBRARY_PATH="." ./EoCApp [S_API FAIL] SteamAPI_Init() failed; no appID found. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder. Thread "EoCApp" (3053090816) received signal 11 Call stack: (0) /usr/lib/libpthread.so.0 : +0x10d60 [0x7f1fb1a53d60] Ошибка сегментирования (core dumped) Radeon HD 7950, ArchLinux 64, kernel 4.3.1, mesa|llvm from git. Program received signal SIGSEGV, Segmentation fault. 0x0000000000000000 in ?? () (gdb) bt #0 0x0000000000000000 in ?? () #1 0x00007ffff47fa563 in api::OpenGLRenderer::ChangeShader(ls::ObjectHandle, bool) () from ./libOGLBinding.so #2 0x00007ffff44a01f5 in rf::Renderer::Apply(bool) () from ./libRenderFramework.so #3 0x00007ffff47ec7bd in api::OpenGLRenderer::OpenGLRenderer(api::IAPI*, void*) () from ./libOGLBinding.so #4 0x00007ffff47ebe19 in api::OpenGLAPI::CreateRenderer() () from ./libOGLBinding.so #5 0x00007ffff47eba38 in api::OpenGLAPI::Init() () from ./libOGLBinding.so #6 0x00007ffff45fa28a in BaseApp::InitAPI() () from ./libGameEngine.so #7 0x00007ffff45f8e58 in BaseApp::Start(ls::InitStruct*) () from ./libGameEngine.so #8 0x00000000006d4410 in main ()
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