Comment # 9
on bug 93353
from serge
Yesterday after compiling mesa with your commit, all was working fine on the lowest setting, but it was still crashing with cockpit view on replay with low setting. This morning i made another mesa compilation because it was missing --enable-debug and now the game stop at launch screen with: error at : SETGE_INT R7.x.2F@R124.y, R6.z.2||FP@R3.z, 4.2039e-45|00000003 : operand value R6.z.2||FP@R3.z was not previously written to its gpr error at : ADD_INT R27.x.2||FP@R2.x, R6.z.2||FP@R3.z, 4.2039e-45|00000003 : operand value R6.z.2||FP@R3.z was not previously written to its gpr error at : (copy) MOV t20||FP@R4.x, R6.z.2||FP@R3.z : operand value R6.z.2||FP@R3.z was not previously written to its gpr sb/sb_ra_checker.cpp:46:run: Assertion `sh.errors.empty()' failed. /media/sdc2/SteamLibrary/SteamApps/common/GRID Autosport/GridAutosport.sh : ligne 19 : 31901 Trappe pour point d'arrêt et de trace (core dumped)"${GAMEROOT}/bin/GridAutosport" $@ There is 5 new commit since yours and one have modification on shaders so maybe it's related.
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