Comment # 57
on bug 84662
from Michel Dänzer
I'm currently getting a "run time to unreal logo" of just over three minutes on my Kaveri. How about you, Andy? You said 3:45 is "good", so if it's below that now, this report can be resolved, right? :) AFAICT the remaining pauses are mostly due to delayed shader compiles, which Marek has been working on reducing.
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