When coming directly from glsl_to_nir (rather than via TGSI where information about, for example, mat4's is lost), both const_index fields will be used (vs. tgsi_to_nir where the 2nd is always zero). For example: decl_var uniform INTERP_QUALIFIER_NONE mat4 ModelViewProjectionMatrix (0, 0) decl_var uniform INTERP_QUALIFIER_NONE mat4 NormalMatrix (4, 4) ... vec4 ssa_54 = intrinsic load_uniform () () (4, 0) /* NormalMatrix */ vec4 ssa_56 = intrinsic load_uniform () () (4, 1) /* NormalMatrix */ vs: decl_var uniform INTERP_QUALIFIER_NONE vec4[8] uniform_0 (0, 0) ... vec4 ssa_54 = intrinsic load_uniform () () (4, 0) vec4 ssa_56 = intrinsic load_uniform () () (5, 0) --- src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 5a53e32..2b9a841 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -1377,7 +1377,10 @@ emit_intrinisic(struct ir3_compile *ctx, nir_intrinsic_instr *intr) const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic]; struct ir3_instruction **dst, **src; struct ir3_block *b = ctx->block; - unsigned idx = intr->const_index[0]; + unsigned idx = 0; + + for (unsigned i = 0; i < nir_intrinsic_infos[intr->intrinsic].num_indices; i++) + idx += intr->const_index[i]; if (info->has_dest) { dst = get_dst(ctx, &intr->dest, intr->num_components); -- 2.5.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel