[Bug 66067] Trine 2's fragment normal buffer is mixtextured on Radeon HD 6770 (Juniper)

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Comment # 33 on bug 66067 from
Our hardware doesn't have a compare mode state in the sampler. We tried to
emulate it in the shader, but the performance was bad. Thus, there is no plan
to fix misbehaving apps at the moment.


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