Bug ID | 91969 |
---|---|
Summary | [radeonsi][bonaire] Stalls with Borderlands 2 |
Product | Mesa |
Version | git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | shawn.starr@rogers.com |
QA Contact | dri-devel@lists.freedesktop.org |
kernel 4.3.0-rc0 (Fedora snapshot) mesa git master / with also experimental radeonsi shader cache (still stalls with it even) LLVM trunk (Sept 10th, 2015 build) I've done some profiling of Borderlands 2 (just the menu intro) and discovered what may be causing the stalls. Apitrace: https://drive.google.com/open?id=0Bze7CJKD12nORWQ4RTdIbk4zT1k Results from profile show the following calls with spikes: 25208614 [glDrawRangeElements] 25208651 [glLinkProgram] 29526799 [glDrawRangeElements] 29526657 [glDrawRangeElements]
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