What | Removed | Added |
---|---|---|
Status | NEEDINFO | RESOLVED |
Resolution | --- | WORKSFORME |
Comment # 8
on bug 91969
from Timothy Arceri
radeonsi now has an end-to-end shader cache and glthreading which is enabled by default for Borderlands 2. These issues should now be mostly gone, there is not too much more that can be done. Closing.
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