On Mon, Aug 24, 2015 at 07:09:15AM +0000, Zhou, David(ChunMing) wrote: > Hi Dan, > Thanks for figuring out that. > > 274 min_offset = obj->placements[0].fpfn << PAGE_SHIFT; > > 275 max_offset = obj->placements[0].lpfn << PAGE_SHIFT; > Maybe should be: > min_offset = obj->placements[0].fpfn; > min_offset <<= PAGE_SHIFT; > max_offset = obj->placements[0].lpfn; > max_offset <<= PAGE_SHIFT; It's probably just simpler to be: min_offset = (u64)obj->placements[0].fpfn << PAGE_SHIFT; max_offset = (u64)obj->placements[0].lpfn << PAGE_SHIFT; But the larger questions aer why is min_offset a u64, and can the shift actually wrap? I'm just looking at static checker warnings, and I'm not very familiar with this code so I don't know the answers. regards, dan carpenter _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel