[Bug 91600] WoW crashes in OpenGL mode with Mesa, but not with NVIDIA blob

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 5 on bug 91600 from
(In reply to Henri Verbeet from comment #4)
> Creating core contexts should work fine on Wine, but WoW may not be trying
> to create one.
I have added this to my WoW start-up script:

MESA_GL_VERSION_OVERRIDE=3.3COMPAT
export MESA_GL_VERSION_OVERRIDE

And now WoW is running successfully in OpenGL mode. It appears that WoW
*requires* OpenGL 3.3 over 3.0.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux