[Bug 91600] WoW crashes in OpenGL mode with Mesa, but not with NVIDIA blob

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Comment # 4 on bug 91600 from
(In reply to Chris Rankin from comment #3)
> It appears that Wine isn't using Mesa's OpenGL 3.3 core profile yet:
> 
Creating core contexts should work fine on Wine, but WoW may not be trying to
create one. (Since you'll get the same functionality in a compatibility context
on proprietary NVIDIA.)


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