Comment # 17
on bug 88978
from Tom Stellard
(In reply to Tom Stellard from comment #16) > (In reply to Daniel Scharrer from comment #15) > > Created attachment 116176 [details] > > dmesg log > > > > Here is the dmesg log with Linux 4.0.4-gentoo and LLVM patched to disable > > the machine scheduler for SI, after replaying both sarnex' and my trace. I > > don't have an unpatched LLVM build right now, but don't remember the dmesg > > output being different. > > > > The log is compressed because there are lots of GPU faults at the end (bug > > #87278) which pushed the uncompressed log over the attachment size limit - > > not sure if you wanted those or just the startup part. > > > > Bug #90378 has the dmesg output for L4D2 including GPU lockups with an > > unpatched (but older revision on) LLVM and 4.0.1-gentoo in attachment 115653 [details] > > [details]. > > Would you be able to post an API trace of one of the games that is locking > up? Nevermind, I think the one you posted already should be enough.
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