Comment # 16
on bug 88978
from Tom Stellard
(In reply to Daniel Scharrer from comment #15) > Created attachment 116176 [details] > dmesg log > > Here is the dmesg log with Linux 4.0.4-gentoo and LLVM patched to disable > the machine scheduler for SI, after replaying both sarnex' and my trace. I > don't have an unpatched LLVM build right now, but don't remember the dmesg > output being different. > > The log is compressed because there are lots of GPU faults at the end (bug > #87278) which pushed the uncompressed log over the attachment size limit - > not sure if you wanted those or just the startup part. > > Bug #90378 has the dmesg output for L4D2 including GPU lockups with an > unpatched (but older revision on) LLVM and 4.0.1-gentoo in attachment 115653 [details] > [details]. Would you be able to post an API trace of one of the games that is locking up?
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