2015-04-02 18:37 GMT+02:00 Russell King - ARM Linux <linux@xxxxxxxxxxxxxxxx>: > On Thu, Apr 02, 2015 at 05:30:44PM +0200, Lucas Stach wrote: >> While this isn't the case on i.MX6 a single GPU pipe can have >> multiple rendering backend states, which can be selected by the >> pipe switch command, so there is no strict mapping between the >> user "pipes" and the PIPE_2D/PIPE_3D execution states. > > This is good, because on Dove we have a single Vivante core which > supports both 2D and 3D together. It's always bugged me that > etnadrm has not treated cores separately from their capabilities. > Today I finally got the idea how this multiple pipe stuff should be done the right way - thanks Russell. So maybe you/we need to rework how the driver is designed regarding cores and pipes. On the imx6 we should get 3 device nodes each only supporting one pipe type. On the dove we should get only one device node supporting 2 pipes types. What do you think? greets -- Christian Gmeiner, MSc https://soundcloud.com/christian-gmeiner _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel